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Pocket Imposter
Word mode

The sit-down game.

New to it? Start here first. This page is the full rules.

Setup

  • Players: 3 to 15.
  • Imposters: up to half the players. One is best for new groups.
  • Hint: on gives the imposter one related word. Off gives them only the category, which is much harder.

Your card

Hold the button to see your card. Let go and it hides.

  • Crew see the secret word.
  • Imposters see IMPOSTER and a hint. The hint helps them bluff, never guess. For Dog it might be "collar" or "walk".
  • Everyone sees the category at the top. It isn't secret.
Food
Word
Pizza
HOLD
P3
Next

What crew see, while holding

Bluffing

The imposter knows the category and one hint, nothing else. Their job is to sound like they know the word. Crew have the opposite problem: too obvious and the imposter learns the word, too vague and you look guilty.

Food
IMPOSTER
Hint: melted
HOLD
P3
Next

What the imposter sees, while holding

The vote

Talk it over, then everyone points at once on three. Most votes is out. The box doesn't run the vote; you do.

Optional rule: last chance

If the imposter is voted out but can name the secret word, they win anyway. Decide before you start whether you're playing with it.

The word was
Pizza
Imposters
P3, P7
NEW GAME

Reveal, the end of a round

Reveal

Tap Reveal to see the word and exactly who the imposters were.

Crew win

You vote out every imposter.

Imposters win

They survive the vote, or name the word.

New game keeps your setup and deals a fresh word. No word repeats within 16 rounds.